Desert Temple Entrance

  • Type of project – Environment Art
  • My role – Everything
  • Date – February 2012

This is a low poly environment I put together over the course of about a week using Maya 2012 and Unity. The entire scene contains about 20k triangles. Version 3.5 of Unity introduced the Shuriken particle system, and the particle effects in this environment are my first attempts using the new system.